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Question 1 · Track 1 · How to run the interview

Clarify before you draw

The first five minutes decide the next forty.

How to run the interview. 5 clarifying questions to ask first, the answer in 4 moves and the follow-up that catches a memorised answer.

What it is really testing

Whether you scope a problem or start typing. A candidate who draws in minute one is designing for a system nobody described.

Ask these first

Before a single box goes on the board. The answers change the design, which is the point of asking out loud.

The answer, in 4 moves

In this order. Each move earns the next one — say them out loud rather than drawing all four and narrating afterwards.

  1. 1State the functional requirement in one sentence.
  2. 2State the non-functional ones as NUMBERS, not adjectives.
  3. 3Say out loud what is out of scope — and get agreement.
  4. 4Repeat the whole thing back before you touch the whiteboard.

The trap

The follow-up that separates a rehearsed answer from a real one.

Designing for a scale nobody asked for is the most common way to fail an easy question. Ten thousand users do not need a globally sharded write path, and reaching for one says you cannot size a problem.

Part of System Design Interviews, Answered Out Loud. The fundamentals underneath it are the free CS course.