Question 1 · Track 1 · How to run the interview
Clarify before you draw
The first five minutes decide the next forty.
How to run the interview. 5 clarifying questions to ask first, the answer in 4 moves and the follow-up that catches a memorised answer.
What it is really testing
Whether you scope a problem or start typing. A candidate who draws in minute one is designing for a system nobody described.
Ask these first
Before a single box goes on the board. The answers change the design, which is the point of asking out loud.
- Who uses this, and how many of them a day?
- Is it read-heavy or write-heavy, and roughly what ratio?
- What must never be lost, and what may be lost?
- What is the latency budget for the main action?
- One region or several?
The answer, in 4 moves
In this order. Each move earns the next one — say them out loud rather than drawing all four and narrating afterwards.
- 1State the functional requirement in one sentence.
- 2State the non-functional ones as NUMBERS, not adjectives.
- 3Say out loud what is out of scope — and get agreement.
- 4Repeat the whole thing back before you touch the whiteboard.
The trap
The follow-up that separates a rehearsed answer from a real one.
Designing for a scale nobody asked for is the most common way to fail an easy question. Ten thousand users do not need a globally sharded write path, and reaching for one says you cannot size a problem.
Part of System Design Interviews, Answered Out Loud. The fundamentals underneath it are the free CS course.